![]() inspired crossovers, or using an unused proc-gen planet, and modifying it so you can build out an entire questline on said planet.Īs long as BGS/MS/Nexus doesn't try to fuck with things anymoreso than they have in the past. ![]() If anything, I would imagine that Starfield would be more likely to reinvigorate the free mod scene, given it being a new IP - some Fallout-type mods could definitely be transferred over (like guns/armor/etc - there are several futuristic Fallout weapons/armors I could see easily getting ported over), but not being 'constrained' to the Fallout IP leads to the possibility of more Star Wars/Trek/etc. ![]() ![]() There's several interesting quest mods I've been looking at for FO4 while waiting for the 'next-gen' update to drop, and FO4 has some great add-on companions as well. Eh, Fallout 4's 'free' mod scene has still been/was (relatively) huge, even if it's died off (relatively) compared to Skyrim - there has been some dropoff over time (due to FO4's lack of staying power, for various reasons, compared to Skyrim), but the free mod scene definitely didn't disappear.
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